Work History
Post-processing Technician, The Scan Truck 2021 -- Present
3D Artist, Interactive Life Forms LLC (Fleshlight) 2021 -- 2022
CG Artist, Captured Dimensions 2013, 2015, 2019 -- 2021
CG Artist & Production Assistant, Groove Jones 2018 - 2019
Production Assistant, Cyanide & Happiness 2016 - 2018
Education
B.A. Arts and Technology, University of Texas at Dallas, 2016
Minor: Computer Science GPA: 3.8/4.0
Zbrush Maya Blender Substance Painter RealityCapture
Marvelous Designer Photoshop Unity Unreal
Modeling
Clothing Design
Texturing
Pipeline Management
Sculpting
Cloth Simulation
3D Printing
Photogrammetry
Skills
Lorraine Bett | Dweebaubles
Zbrush, Blender, Substance Painter
Zbrush, Blender, Substance Painter
Zbrush, Blender, Substance Painter
Zbrush, Blender, Substance Painter
WIP | Cicada
A warm up turned print I produced during lockdown for the Coronavirus.
A warm up turned print I produced during lockdown for the Coronavirus.
A warm up turned print I produced during lockdown for the Coronavirus.
A warm up turned print I produced during lockdown for the Coronavirus.
Modeled and sculpted in Maya and Zbrush, sliced in Simplify 3D, printed on a Prusa i3 MK2.5 in three parts and Airbrushed
Modeled and sculpted in Maya and Zbrush, sliced in Simplify 3D, printed on a Prusa i3 MK2.5 in three parts and Airbrushed
Modeled and sculpted in Maya and Zbrush, sliced in Simplify 3D, printed on a Prusa i3 MK2.5 in three parts and Airbrushed
Modeled and sculpted in Maya and Zbrush, sliced in Simplify 3D, printed on a Prusa i3 MK2.5 in three parts and Airbrushed
Autodesk Maya 2015.
Concept created by UTDallas students
Maya 2015.
Autodesk Maya 2015.
Scanned with proprietary software, editing in Zbrush 4r5 and Mudbox 2014.
Scanned with proprietary software, editing in Zbrush 4r5 and Mudbox 2014.
Scanned with proprietary software, editing in Zbrush 4r5 and Mudbox 2013.
Scanned with proprietary software, editing in Zbrush 4r5 and Mudbox 2014.
Modeled from reference in Maya 2015
Modeled from reference in Maya 2015
Modeled from reference in Maya 2015
Modeled from reference in Maya 2015
Autodesk Maya 2013 and Zbrush 4R5. Detail Pass created by Chad Orr.
Autodesk Maya 2013 and Zbrush 4R5. Detail Pass created by Chad Orr.
Autodesk Maya 2013 and Zbrush 4R5. Detail Pass created by Chad Orr.
Zbrush 4r6 Concept by Ben McSweeney
Zbrush 4r6 Concept by Ben McSweeney
Zbrush 4r6 Concept by Ben McSweeney
Zbrush 4r6 Concept by Ben McSweeney
Maya 2016, Simplify3D, MeshMixer
Maya 2016, Simplify3D, MeshMixer
Maya 2016, Simplify3D, MeshMixer
Maya 2016, Simplify3D, MeshMixer
Maya 2013, Zbrush 4r5
Maya 2013, Zbrush 4r5
Maya 2013, Zbrush 4r5
Maya 2013, Zbrush 4r5
Modeled in Zbrush, Sliced in ChiTuBox, 3D printed on an Anycubic Photon, and airbrushed.
Modeled in Zbrush, Sliced in ChiTuBox, 3D printed on an Anycubic Photon, and airbrushed.
Modeled in Zbrush, Sliced in ChiTuBox, 3D printed on an Anycubic Photon, and airbrushed.
Modeled in Zbrush, Sliced in ChiTuBox, 3D printed on an Anycubic Photon, and airbrushed.